![]() ![]() 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1) and B-board PLDs (iob1.11e and ms24b.1a). 0.124u3: Nicola Salmoria and Corrado Tomaselli fixed CPS1 palette control register to match tests on Magic Sword PCB. 0.73: Added dipswitches 'Player's vitality consumption' and 'Enemy's vitality and attacking power'. 12th February 2003: Nicola Salmoria fixed the graphics layer order in U.N. Squadron and Magic Sword in the CPS-1 driver though this problem never occurred in these games. 0.63: MASH added clone Magic Sword - Heroic Fantasy (World 900623). Added dipswitches 'Difficulty', 'Vitality Consumption', 'Game Mode' and 2x 'Unused'. Changed parent description to 'Magic Sword - Heroic Fantasy (World 900725)' and clones (US) to 'Magic Sword - Heroic Fantasy (US 900725)' and (Japan) to 'Magic Sword (Japan 900623)'. 24th July 2001: Gerald and Thierry dumped Magic Sword - Heroic Fantasy (World 900623). 0.36RC1: Changed descriptions to 'Magic Sword - Heroic Fantasy (World)' and clone (US) to 'Magic Sword - Heroic Fantasy (US)'. 0.34b8: Nicola Salmoria added clone Magic Sword (USA). 0.33b6: Marco Cassili added clone Magic Sword (Japan). Changed parent description to 'Magic Sword (World)'. 0.33b2: Paul Leaman added 'Magic Sword' (Capcom 1990). Makyou Densetsu - The Legenary Axe (Tourvision PCE bootleg) 8th November 1997: CaBBe dumped Magic Sword - Heroic Fantasy (World 900725). ![]() CPS1/CPS2 Street Fighter series: Background graphic glitch. ![]() ffight, area88, cawing: 30 impulses / second autofire doesn't work with game design "flaws". #Neogeo.zip mame 0.200 manual#Ġ.196: Improved DSP16 disassembler - less ambiguous, more like the manual (cpu\dsp16\dsp16dis.cpp). ![]() Cycle-accurate DSP16 core (disabled in QSound for performance reasons). Changed QSound (HLE) sound clock speed to 60MHz. ![]()
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